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Silent Hill f Patch 1.10 Adds Casual Mode and Balance Changes

Silent Hill f Patch 1.10 Adds Casual Mode and Balance Changes

Konami has released Title Update 1.10 for Silent Hill f, bringing a new Casual difficulty mode, significant balance changes, and numerous bug fixes to improve the overall experience.

New Casual Difficulty Mode

Patch 1.10 adds a new Casual difficulty mode that makes the game more accessible to players struggling with combat. The Casual action difficulty becomes playable when:

  • Starting a game from “New Game” on the main menu
  • Starting from a New Game+ save file
  • Reaching the Game Over screen multiple times on Story difficulty or higher

This addresses feedback from players who found the combat challenging, providing a more forgiving option without requiring a full restart.

New Game+ Skip Feature

Players replaying on New Game+ can now skip certain sections. After completing the “Go through the door” objective following the mural puzzle, the game displays an option to skip ahead.

If you choose to skip, the game resumes when Hinako awakens at the corridor of the Dark Shrine for the second time with the “Proceed” objective.

Important limitations:

  • Items from skipped sections will not be collected
  • Achievements “Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” do not unlock on playthroughs using the skip feature
  • The skip feature does not impact branching paths or endings

Balance Changes and Improvements

Title Update 1.10 brings several balance adjustments that affect gameplay pacing:

Combat Changes

  • Faster stamina recovery – Hinako’s stamina replenishes slightly faster
  • Fewer forced encounters – Unskippable combat encounters reduced across multiple sections
  • Enemy reduction – Fewer enemies placed across multiple sections
  • Hard mode adjustment – Hinako takes slightly less damage on Hard action difficulty

The enemy reduction is controversial, it would arguably make more sense to adjust damage scaling rather than removing enemies entirely, as this changes the intended challenge and atmosphere. However, Konami likely made this decision to address player feedback about combat fatigue during longer sequences.

Hinako’s victory line after defeating enemies plays at a slightly later time (reducing audio repetition)

Bug Fixes

Patch 1.10 addresses numerous issues that affected progression and gameplay stability:

Progression-Breaking Bugs

  • Fixed bugs across multiple levels where events did not progress despite meeting required conditions
  • Fixed the Sakuko-like entity stopping movement during the “Defeat the Sakuko-like entity” objective
  • Fixed the Fog Monster stopping movement during the “Chase after the Fog Monster” objective
  • Fixed bugs where specific enemies remained outside combat areas and couldn’t be defeated

Gameplay Issues

  • Hinako no longer becomes unresponsive to player input after dodging
  • Fixed bug where Hinako dies upon loading an autosave if she died during autosave
  • Fixed cursor moving without player input when using a controller

New Game+ and Collectibles

  • Fixed some notes from “Sakuko’s Diary” not being obtainable on New Game+
  • Fixed “View Endings” option not displaying after finishing first playthrough (may require loading New Game+ data)

Visual Issues

  • Fixed Indirect Lighting and Reflections reverting to On during cutscenes even when set to Off
  • Fixed Shu duplicating in the cutscene heading from Sennensugi Shrine to Rinko’s house
  • Fixed clumps of flesh not spawning across multiple levels

What’s Still Not Fixed

Konami has not addressed several issues that players have been requesting:

NVIDIA RTX 50 Series Issues

The patch does not fix visual glitches and crashes on NVIDIA‘s RTX 50 series GPUs. If you’re experiencing crashes:

  • Workaround option – Use this workaround
  • Driver rollback – Revert to GeForce 580.88 driver (tested stable with no crashes or visual artifacts)
  • Disable NVIDIA Overlay – If you don’t use it, disable it to prevent conflicts

True Epic Settings

Konami has not unlocked the game’s hidden True Epic Settings. Players still need to manually enable them.

Cutscene Frame Rate

The 30FPS lock on cutscenes remains. Konami has not removed this limitation.

Recommended Mods

While waiting for official fixes, these mods can enhance your Silent Hill f experience:

SHfFix by Lyall

  • Skip intro logos and warnings
  • Remove 30fps cap in cutscenes
  • Enable console
  • Add support for narrower than 16:10 resolutions
  • Disable letterboxing/pillarboxing in cutscenes
  • Fix cropped FOV

RenoDX

RenoDX fixes Silent Hill f’s problematic HDR implementation. This is essential for anyone gaming with HDR on PC, as the game’s native HDR is poorly implemented.

Fog Removal Mod

While not the ideal way to experience Silent Hill f (fog is part of the atmosphere), this mod completely removes the game’s fog for those curious about how the environments look underneath. It provides a dramatically different visual experience.

How to Install

Steam will automatically download this update the next time you launch the client. The update should apply automatically without requiring manual intervention.

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