What changed most: The Vorax season introduces a brand-new spellcasting system called Entangle, allowing players to attach spells directly to enemies for continuous, spreading damage, alongside a comprehensive UI overhaul and significant visual upgrades that promise a more immersive battlefield experience.
- Platforms: PC, iOS, Android
- Release: (January 16 at 2 AM GMT / 3 AM CET)
- Price: Free-to-Play
- Developer: XD Games
- Genre: Action RPG (ARPG)
The Vorax season is packed with content designed to shake up the meta and enhance the player experience. One of the standout additions is the Entangle spellcasting mechanic, which lets you attach spells to enemies, causing them to auto-cast repeatedly and even spread to nearby targets. You’ll be able to find gear specifically designed to boost Entangle Quantity and Stack Limit, opening up fresh build possibilities.
For those who thrive in the endgame, the new supreme boss, the All-seeing Prophet, awaits. Players will need to master gathering white orbs while dodging black ones to survive his onslaught. Additionally, Night Slayer, the Wilting Plume, makes a return, offering an even tougher test for optimized builds. The Overrealm mechanic has also been made a core part of the game, complete with its own talent tree, allowing for deep customization akin to Path of Exile‘s Atlas tree.
Beyond combat, XD Games has focused on quality-of-life improvements. The first phase of an ongoing UI overhaul aims to boost visual clarity and readability, addressing a long-standing community concern. Hero models for Rehan, Carino, and Gemma, alongside many enemy monsters and visual effects, have received redesigns. According to Community Manager Andre, “The battlefield is going to look more chaotic, more beautiful, and more visceral than ever before.”
The community is buzzing about the extensive changes. The UI overhaul is particularly welcome, as many players have expressed frustrations with the previous interface. The developer’s commitment to improving readability and visual clarity shows they’re listening to feedback. Andre emphasizes XD’s overarching goal: “At the end of the day, we really want this to be the smoothest and most fun ARPG experience you can play.”
New features like target farming, improved physics and collision, additional voice lines, and an auto-aim feature for mouse and keyboard players to reduce wrist strain during long sessions are also generating excitement.
The Torchlight: Infinite Vorax season looks like a significant step forward for the free-to-play ARPG. With a new spellcasting mechanic, challenging endgame content, and crucial quality-of-life updates, both new and veteran players have plenty to look forward to. While it’s a free game with its own monetization model, the sheer amount of content and the developer’s continued dedication make it worth checking out, especially if you’re a fan of the genre. I’d personally recommend giving it a spin to see how these changes feel in action. You can find the game on Steam.
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